Jotun, Hunter of Mysteries

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Basic Info

Rarity
SSR
Gear Type
Monster
Gear Cost
40
Element
Water
Hidden Potential Count
0
Max Level
60

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Stats

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Stats1
Stats2
Initial
2210
2210
Max
7825
7825
*Stats 1 and 2 will be one of the following: ATK, MATK, DEF, or MDEF.
*Stats shown are values for when fully Augmented (NOT values when first obtained).

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Skill #1

Skill Name
Dormant Mystical Anima Jotun
Effect
-Target: all enemies. Ability Power 400. Success value 100. 5x physical damage (Water).
Ability Power boosted by 10 for each increase in Skill level.
-Target: all allies. Status ailment resistance value boosted by 50 for 130 seconds.
-Target: all allies. Applies dual attack, reducing the cooldown time of the next Ability used to 0 (except for certain Abilities).
-Target: all allies. Applies blessing (recovers 50 Cost, increases max HP by 100%, nullifies status ailments and Unison Gauge reduction effects, reduces cooldown times by 50%, and recovers 20% of max HP every 5 seconds) for 130 seconds.
-Target: all allies. Applies Overcast for 60 seconds ([Special] increases max HP by 100%; nullifies special status ailments; nullifies status ailments; nullifies special debuffs; nullifies debuffs; increases all elemental defense by 60; recovers 50 Cost. After the effect ends, Time Extend activates and extends the time advantageous effects (buffs, special buffs, and non-removable buffs) are applied to yourself by 60 seconds for one time only.).
-Target: all allies. Applies Twilight for 130 seconds (increases max HP by 100%; nullifies Cost reduction and Unison gauge reduction; heals for 10% of damage dealt; boosts Break increase value by 40; permits piercing through damage reduction, damage reflection, and damage nullifying effects when attacking. When in effect and an enemy is defeated, recovers 30% of your max HP; fills Unison gauge by 20; and debuffs/special debuffs are removed).
-Target: yourself. Applies Rampart for 130 seconds (When in effect, damage to HP and CP will not be taken; [Special] increases all elemental Unison damage Ability Power by 200; [Special] increases success value of all status ailment attacks, including Unison Effects and Ability Effects, by 50; nullifies special debuffs; nullifies debuffs; nullifies Unison gauge reduction. Removed after receiving a set amount of damage (300% of max HP excluding buff and field effects)).

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Skill #2

Skill Name
Dormant Mystical Anima Jotun
Effect
-During Element Battles when this Unison effect is used, the value of the Fire element weakening effect on monsters is increased by 5%.
-Target: all enemies. Ability Power 600. Success value 100. 3x physical damage that pierces through damage reduction/reflection effects (Water).
Ability Power boosted by 10 for each increase in Skill level.
-Target: all enemies. Applies Scorching for 30 seconds with a success value of 130.
-Target: all enemies. Applies Frozen for 30 seconds with a success value of 130.
-Target: all enemies. Applies Rejection for 30 seconds with a success value of 130.
-Target: all enemies. Applies Insanity for 30 seconds with a success value of 130.
-Target: all enemies. Reduces status ailment resistance value by 80 for 130 seconds.
-Target: all allies. Applies Twilight for 130 seconds (increases max HP by 100%; nullifies Cost reduction and Unison gauge reduction; heals for 10% of damage dealt; boosts Break increase value by 40; permits piercing through damage reduction, damage reflection, and damage nullifying effects when attacking. When in effect and an enemy is defeated, recovers 30% of your max HP; fills Unison gauge by 20; and debuffs/special debuffs are removed).
-Target: yourself. Applies Rampart for 130 seconds (When in effect, damage to HP and CP will not be taken; [Special] increases all elemental Unison damage Ability Power by 200; [Special] increases success value of all status ailment attacks, including Unison Effects and Ability Effects, by 50; nullifies special debuffs; nullifies debuffs; nullifies Unison gauge reduction. Removed after receiving a set amount of damage (300% of max HP excluding buff and field effects)).

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Reforge Info

Before Reforging

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After Reforging

[Frostblade Fatewoven] Jotun

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Materials Needed for Reforging

Material 1

Azure Spirit Orb

Material 2

Azure Spirit Orb

Material 3

Blue Passa King

Material 4

Blue Passa King

Material 5

Blue Passa King

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* The Limipedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.

* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Limipedia.


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