[Dark Witch for a Night] Elulut
- Rarity
- UR
- Gear Type
- Monster
- Gear Cost
- 44
- Element
- Water
- Hidden Potential Count
- 4
- Max Level
- 100
*Max level displayed is the value for when Potential has been fully unlocked.
- -
- Stats1
- Stats2
- Initial
- 3025
- 3025
- Max*1
- 11090
- 11090
- Max*2
- 11405
- 11405
*Stats 1 and 2 will be one of the following: ATK, MATK, DEF, or MDEF.
*1 Max stats displayed are values for when fully Reforged before any Potential has been unlocked.
*2 Max stats displayed are values for when fully Reforged and Potential has been fully unlocked.
- Skill Name
- One Night's Magic
- Effect
- -Target: all enemies. Ability Power 660. Success value 100. 3x physical damage (Water).
Ability Power boosted by 10 for each increase in Skill level.
-Target: all enemies. Applies Insanity for 40 seconds with a success value of 110.
-Target: all allies. Increases Unison gauge gains by 2 for 120 seconds.
-Target: all allies excluding yourself. Fills Unison gauge by 40.
-Target: yourself. Applies Skirmish for 120 seconds (When in effect, damage to HP and CP will not be taken; [Special] permits piercing through damage reduction, damage reflection, and damage nullifying effects; [Special] fill your Unison gauge by 3 and recover 5 Cost when using an Ability; [Special] restores CP based on damage dealt. Removed after receiving a set amount of damage (300% of max HP excluding buff and field effects)).
- Lv1 Effect
- Increases stats selected in stat slot 1 and stat slot 2 by 30000
- Lv2 Effect
- Paralysis and Blind Resistance Up by 60
- Lv3 Effect
- [Additional Unison Effect] Target: all allies. Applies kijin (increases max HP by 100%; nullifies debuffs; nullifies Unison gauge reduction; boosts Ability Power of critical hits by 50; increases attack Ability accuracy by 30%; permits piercing through damage reduction, damage reflection, and damage nullifying effects when attacking) for 120 seconds.
- Lv4 Effect
- Increases water elemental attack by 3
- Before Reforging
-
- After Reforging
-
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